SHELDON SMITH – Animator                       Click here for hard copy

(647)- 963 – 4411 (Mobile) (website)


DHX Media 2012 – Present

CGI Animator

Project: Inspector Gadget

  • Creating key frame pose to pose character animations using Autodesk Maya.

Project: The Doozers

  • Creating key frame character animations using Autodesk Maya.

Sinking Ship Entertainment 2012 – 2012

CGI Animator

Project: Dino Dan

  • Creating creature animations using Autodesk Maya.

March Entertainment 2011 – 2012

CGI Animator

Project: Mia and me

  • Creating key frame character animations using Autodesk Maya.

Feature project: Dex Hamilon

  • Character animation using Autodesk Maya and Mocap Editing.

Arc Productions 2010 – 2011

Render Wrangler

  • Monitor and load balance the render farm, assist with crashed and errored jobs, and participate in the day-to-day management of render farm hosts.

        Provide rendering support for all departments and divisions, including: Previz, Animation,   Lighting and VFX.

Full Circle 2009-present

Freelance Animator

  • Creating character key frame animation for game using blender.


CGI Animator

Feature project: Little Spirit: Christmas in New York

  • Creating CGI character animation using Autodesk Maya.


Autodesk Maya 2010, 2015

  • Creating key frame character and creature animations.

  • Modeling, skinning, rigging characters and props.

  • Texturing characters, props and environments.

  Adobe After Effects

  • Video editing and compositing.
  • Creating video introduction and Credits.

  Adobe Photo Shop

  • Create textures and bump maps for 3D environments, props and models.

  • Applying layers of colors to concept art, and character models.

EDUCATION Seneca College 2003 – 2007

3D Animation,Toronto,Ontario,  Relevant courses: Lighting,texturing, key frame animation, rigging, life drawing and storyboarding.

Centennial College 2003:

Visual Art Fundamental,Toronto,Ontario,